A penguin with swag for my brother's 12th birthday today. At 8am he had already managed to get at one of his presents and start playing a new Wii game. |
Tuesday, December 20, 2011
Bird Bling
Thursday, December 15, 2011
Friday, December 2, 2011
Hoot hoot Hello
birthday present for my mother 'hoot hoot' means 'hello' in owl |
Available as shirts, hoodies, stickers, and iPhone cases! Click here! |
Wednesday, November 30, 2011
Texas Tigress
Monday, November 21, 2011
Thursday, November 17, 2011
Friday, November 4, 2011
Monday, October 31, 2011
Dark Descent
Saturday, October 15, 2011
Sunday, October 2, 2011
Sunday, September 25, 2011
Friday, September 23, 2011
AP Art Concentration Statement
Concentration Statement:
My concentration illustrates
the stories of three different families who were divided and destroyed by the
Civil War. Although the Civil
War started as a war to unify the states, it ultimately caused great division and
destruction between families
across America.
In the first story (images 1-4), a
hard-working father fulfills his patriotic duty, but loses his life in the
process, leaving his wife and children to continue on without him. The second story (images 5-8) follows
the conflict between a father and son who become divided in a battle of morals
versus family tradition. The final story
(images 9-12) pits
geographic residence over dedication to family, as two brothers find themselves
dedicated to opposing factions, bound to face each other on the battle
field. Unfortunately, none of these
stories finds a happy ending. Only
destruction and loss result from war.
Tuesday, September 20, 2011
Tuesday, September 6, 2011
Wednesday, August 24, 2011
Monday, August 22, 2011
Kangaroo Kicker
Wednesday, August 17, 2011
Tuesday, August 9, 2011
Illustration Friday - Perennial
Thursday, August 4, 2011
Drummer Dog
Tuesday, August 2, 2011
Creating Characters
A 'Behind the Scenes' Look at How I Create and Develop Characters
('My Obsession with my Characters')
The Initial Idea
I can't really say where my ideas come from. I'm usually either bored sitting in class or doodling new animals. Often, I get attached to them, and on drawing them more and more, I decide that they need to stick around. The first process I go through is designing the character.
Design Development
Greg and Lukas have gone through the biggest design changes, both in markings and shape.
Top row: early drawings of Greg Middle row, left: Greg's early design Middle row, right: trying out new design ideas for Greg Bottom row: finalizing Greg's new design, and other characters |
Top row: early drawings of Lukas Bottom row: later drawings of Lukas, with new more anatomically correct (read: harder to draw) platypus bill |
First drawing of Greg and Lukas together, with Greg's old design and Lukas's new design (with updated platy-bill) |
Most recent Greg and Lukas drawing, showcasing their current designs and personalities at play. |
Names
During the process of designing a character, I give my characters a name. I like when names match the character's physical appearance or have a certain ring to it that people will easily associate with the personality I want my character to have.
Deciding on names is tricky. There are either of two ways you could go: meaningful or memorable. I usually go with memorable because I'm a sucker for the things that actually make names memorable, like alliteration and putting the stress on the first syllable (CASSie, LUkas, APril, JAson). Short names also seem to be more memorable, too (Greg).
Personality
In my opinion, a cool looking character is wasted if it's not given an equally interesting personality. Without a solid personality, you'll have nothing to draw but boring head-shots. Wouldn't you rather be drawing your character expressing its personality in more interesting ways by acting and reacting to your other characters? I would.
The sad part is that it's sometimes way easier to design a pretty character than give it a personality. When I first start developing my character's personality, I think about what purpose the character will serve. Do I want them to be funny, mean, snobbish? Making a list of traits helps me decide which characteristics I want to emphasize or completely discard in the initial phase of personality-planning.
I also try to make my character's appearances match their personality. This step kind of happens during my 'design development' process. Consequently, Lukas is usually drawn grumpy, because, well, that's part of his personality. Speech patterns go hand in hand with personality. The speech of a grumpy character, for example, can either be short and clipped in agitation, or long and ranting. You could even through in a passive-aggressive flavor.
sketches of Norton, the passive-aggressive owl |
For example, consider April Opossum.
Honestly, the picture above is the first time I ever drew her. Her only traits were that she was a little silly and easily confused. I really wanted to develop her personality more, however, so I looked up some info on her species.
In addition to that, I took some common stereotypes of opossums and gave her a similar yet twisted version of those traits: Because opossums are usually seen as 'southern trailer-trash vermin', April is instead from a wealthy southern family who owns a plantation; Because opossums are known for 'playing dead', I decided she would be both a theater enthusiast and aspiring (yet unknowingly bad) actress.
notes on April's personality |
Interactions
A character's personality dictates the interactions it will have with other characters. I've drawn Greg and Lukas interacting the most; their love-hate relationship amuses me so. Determining these reactions takes some planning of your character's behaviors. Even little things like nervous ticks, habits, and the amount of change the character keeps in their pockets can help display and strengthen character traits. I tend to let my characters run wild in my head, so I find out these little things about them, and at the same time, come up with little stories and tidbits of interactions that I could illustrate.
In Closing - Upcoming New Characters
Here's a sneak peak at some new characters I was working on, plus notes on their possible personality traits. |
Friday, July 29, 2011
Monday, July 25, 2011
Thursday, July 21, 2011
Tuesday, July 19, 2011
Saturday, July 16, 2011
Tuesday, July 5, 2011
Illustration Friday - Remedy
Wednesday, June 29, 2011
Monday, June 27, 2011
Cadaverous Canine
Art Trade with Weasels of her character, Mark: cadaverous canine, dead dog, and zombie coyote |
Sunday, June 26, 2011
Animation Nation
First time using Illustrator to create characters and backgrounds that can be animated in Flash. Learned in a week of 'Animation Nation' camp.
Saturday, June 25, 2011
Monday, June 13, 2011
Thursday, June 9, 2011
Wednesday, June 8, 2011
2D Design - Junior Year Art Class
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